DiscoverDevoted SpeakeasyThe Art of Creating Horror Game Design | SpeakEasy Ep. 29 with Jesse Lee
The Art of Creating Horror Game Design | SpeakEasy Ep. 29 with Jesse Lee

The Art of Creating Horror Game Design | SpeakEasy Ep. 29 with Jesse Lee

Update: 2024-09-12
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Description

In SpeakEasy Episode 29, we chat with Jesse Lee, the Concept Art Director at Striking Distance Studios, about how to create horror games and bring terrifying creature design to life. Jesse shares fun stories, and cool tips, and shows us how his concept art for games like Dead Space and Callisto Protocol is so creepy it’ll give you nightmares!


We also spotlight some awesome work by Boris Turano. You'll love this episode if you love concept art, horror game design, or visual storytelling in games!




Featured guest:


Jesse Lee


https://www.linkedin.com/in/jesseleeconceptart/


https://www.artstation.com/jesse_lee




Artist Spotlight:


Boris Turano


https://www.artstation.com/birez  



Topics Covered:



  • Jesse’s start with Dead Space and what makes it so special



  • What goes into creating a terrifying game



  • The process of designing horror creatures and environments



  • Overcoming limitations and finding inspiration



  • A special shoutout to Boris Turano’s art



  • How long does it take to bring horror to life in games?



  • Tips & Tricks in Creating Horror Games



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The Art of Creating Horror Game Design | SpeakEasy Ep. 29 with Jesse Lee

The Art of Creating Horror Game Design | SpeakEasy Ep. 29 with Jesse Lee

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